| In addition to our products,
we are also available
for custom hardware and software development for customers with special
needs. Many of our current products started as a custom configuration
for a particular customer. Want to know more? WANT A FREE DRAWING OF YOUR SPACE? Contact Us. |
Custom Hardware SolutionsImmersaView and VisBox Inc. specialize in custom immersive and high resolution display solutions. Using our own in-house design tools, we are able to rapidly prototype various display configurations. The custom development process involves the following steps:
The images on the right show an example scenario. A 3-screen immersive VR system is rapidly prototyped to fit in a customer's space. This quick virtual mockup ensures that the system footprint and the lightpaths from the projectors will work within the designated room. After purchase, the details of the design are fleshed out and the system is manufactured: |
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Custom Software DevelopmentIn addition to custom hardware solutions, we provide a variety of software services. We have experience in many areas, including: - Custom VR applications - Custom display wall applications - Existing application integration or enhancement
TrainingWe present workshops and seminars on a variety of topics, including: - VR application development - Display wall software tools - Graphics cluster configuration and management Have questions? Contact Us. |
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Custom Hardware OptionsWhen deciding on a configuration for a custom display, there are many considerations. Aside from budget and space constraints, the sections below outline some of the major options for a custom display. An important decision is whether or not the display will support stereo 3D viewing. Each channel/tile in the final system can be either a flat panel, a projector, a VisDuo projector-pair, or a more expensive active stereo capable projector: |
Mono Channel(s) |
Stereo Channel(s) |
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|---|---|---|---|
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Flat panelwith minimal bezels LCD, plasma UXGA (1600x1200) WUXGA (1920x1200) WQXGA (2560x1600) others |
ProjectorSingle Projector LCOS, LCD, DLP WXGA (1280x720) SXGA+ (1400x1050) HD (1920x1080) 4K (4096x2160) |
Projector PairPassive Stereo Projector Pair LCOS, LCD, DLP WXGA (1280x720) SXGA+ (1400x1050) HD (1920x1080) 4K (4096x2160) |
Stereo ProjectorActive Stereo Capable DLP, 3 chip DLP SVGA (800x600) SXGA+ (1400x1050) HD (1920x1080) |
| No glasses | No glasses |
polarization
Infitec
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![]() Active shutter glasses |
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Example products: VisWall-LCD |
Example products: VisWall, VisBlock |
Example products: VisDuo, VisBox, VisBox Multi-screen, Stereo VisWall, VisCube |
Example products: VisBox, VisBox Multi-screen, Stereo VisWall, VisCube |
| Another important decision is to choose the number of
channels
based on your resolution needs.
Having multiple channels multiplies the resolution for very high
resolution applications.
The number of channels can be anywhere from 1 to 60+.
An alternative to mutliple channels per screen is to use 4K projectors (4096x2160). A single 4K channel (mono or stereo) has very high resolution with a perfectly seamless and uniform picture. See the table below. Very high resolution configurations exceeding 8 Mpixels are colored green. |
![]() Comparison of WXGA, SXGA+, HD, and 4K resolutions |
Single Channel |
Multiple Channels WXGA |
Multiple Channels SXGA+ |
Multiple Channels HD |
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|---|---|---|---|---|---|---|---|---|---|---|---|
![]() WXGA |
1280x720 | ~0.9 Mpixels |
![]() 4WX |
2560x1440 | ~3.7 Mpixels | ![]() 4SX |
2800x2100 | ~5.9 Mpixels | ![]() 4HD |
3840x2160 | ~8.3 Mpixels |
SXGA+ |
1400x1050 | ~1.5 Mpixels | ![]() 9WX |
3840x2160 | ~8.3 Mpixels | 9SX |
4200x3150 | ~13.2 Mpixels | 9HD |
5760x3240 | ~18.7 Mpixels |
HD |
1920x1080 | ~2.1 Mpixels | 16WX |
5120x2880 | ~14.7 Mpixels | 16SX |
5600x4200 | ~23.5 Mpixels | 16HD |
7680x4320 | ~33.2 Mpixels |
| 4K |
4096x2160 | 8.85 Mpixels | ![]() 25WX |
6400x3600 | ~23.0 Mpixels | 25SX |
7000x5250 | ~36.8 Mpixels | 25HD |
9600x5400 | ~51.8 Mpixels |
| Example products: VisDuo, VisBox |
Example products: VisWall, Stereo VisWall, VisWall-LCD, VisBlock, VisCube |
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*This table shows a few examples. Many more configurations are possible.
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Aside from the number and type of channels, a structure needs to be
chosen.
Listed below are 4 major categories of structures. These include
everything
from the simplest single screen displays all the way to multi-screen,
multi-channel fully immersive 3D display systems.
Generally speaking, larger screens and multi-screen systems increase user immersion. |
Structure Class |
Examples |
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|---|---|---|
Single Screen Loosely CoupledSingle channelRear or front projection Direct throw Floor stand or ceiling mount
Example Products: |
![]() Rear-projected VisDuo-SX system |
![]() Front-projected VisDuo-SX system |
Single Screen Structure or EnclosureSingle or multi-channelTightly integrated structure Use of internal mirrors to reduce depth (optional) Light block (optional) Example Products: |
![]() VisBox-4K Immersive 3D Display |
![]() VisWall-9SX High Resolution Display |
Multi-screen ModularSingle or multi-channel per screenIndividual, borderless modules Reconfigurable Use of internal mirrors to reduce depth (optional) Light block (optional)
Example Products: |
![]() 3 VisBox-X3's |
![]() Stackable VisBlocks |
Multi-screen Single StructureSingle or multi-channel per screen
Example Products: |
![]() VisCube-SX - Immersive 3D Room |
![]() VisCube-4SX - Tiled Immersive 3D Room |
Tracking and VRAside from the choices in display configuration, there are also multiple options for input and tracking devices for VR applications. Want to learn more about these packages? Contact Us. |
PC graphics hardwareOur systems are available as either standalone displays or as turn-key solutions with graphics hardware and pre-installed software. Whether it is a high-end graphics workstation for a VisBox or a large graphics cluster for a VisWall, our turn-key solutions leverage the performance of the newest in PC graphics hardware. Want to learn more? Contact Us. |